3D game engine character developed at Aurasma for their augmented reality platform in partnership with marvel comics.
The animation was displayed at SXSW in 2011.
3D game engine character developed at Aurasma for their augmented reality platform in partnership with marvel comics.
The animation was displayed at SXSW in 2011.
Maya 2012, Zbrush, Photoshop
Modelling, Lighting, Texturing: Christopher Lovell
Animation: Rob Moody
Rigging: Liam Lambert