3D bust developed for training on how to use XGEN for a character within a production pipeline. Sculpted from the ground up starting with the skull and then the skin in Zbrush, before developing the textures in MARI finally adding the fur in Xgen and compositing in Nuke.

Maya 2018.3, XGEN, Vray 3.6, Zbrush 2018, MARI 3.0, Nuke 10.5

All aspects to the project completed by myself